Min-Liang Tan was drawn on the role of AI in games, and while he denounced AI slop, he was adamant the tech is good for game ...
GameDiscoverCo's Simon Carless spotted (via VGC) the change in Valve's AI disclosure guidelines that mandate studios to ...
Backlash over the growing use of AI in video games has intensified, but what is the long-term impact, and are there ways AI ...
After players share evidence of AI usage, Heartopia officially reveals how and where it's using AI in the game, and fans ...
AI Steam updates AI disclosure form to specify that it's focused on AI-generated content that is 'consumed by players,' not efficiency tools used behind the scenes AI Stellar Blade's director says AI ...
The update removes the need for developers to disclose when AI-powered tools are used in the development of games.
Gabriel has been playing games since he was a kid. Loves most RPG games, platformers, and innovative indie games, and can talk for hours about how the first Fallout is the greatest game ever. He ...
The founder, director, producer, and writer behind indie title Fallen has responded to claims its reveal trailer was built ...
Ubisoft announced sweeping changes to its business today, confirming more layoffs, major internal restructuring, and the ...
Min-Liang Tan says players don’t want “generative AI slop” in games but are happy with AI making development faster ...
Hardest, a roguelike card battler with AI-generated assets, is set to be pulled from Steam after its creator's views on the ...
"I have realized [that] AI is not actually free, and it has a major effect on the economy and environment." The post Indie ...