In the very early days of video game development, most studios designed their graphics and levels on graph paper. At Atari in the 1970s, legendary designers like Ed Logg and Carol Shaw didn't have ...
As a branch of graph theory, Graph drawing applies topology and geometry to derive two- and three-dimensional representations of graphs. Graph drawing is motivated by applications such as VLSI circuit ...
It's hard to imagine that, not very long ago, developers created video games with tools as rudimentary as a pencil and paper. Looking at the technological wonders emerging from this year's Electronic ...