We could listen to Spore creator (and founder of EA's Maxis Software studio) Will Wright talk about anything--even science--for hours on end. And, in fact, he did just that during today's Spore ...
EA's announced that more than 250,000 Spore creatures have been created and shared in a single day, following the release of the aptly named Spore Creature Creator. “The response to the Spore Creature ...
GameSpot may get a commission from retail offers. The name of EA and Maxis' universe simulator, Spore, has proven to be apt on a number of levels. Immediately, it applies to the game's fundamental ...
"It'sjust a video game!" I hear you say. Well, sure, it is. And "StarTrek" was just a television show, too. Except thatit wasn't. The starship Enterprise sailed an impressive track from ...
EA has announced four new Spore titles EA - two for the DS and one for the Wii, and the new PC expansion - to be launched this year. Spore Creature Keeper (DS) should be here in the summer and appears ...
Has any single videogame been so relentlessly hyped prior to its release as Spore, the latest brainchild of SimCity creator Will Wright? This game has been in the news for years because of its raw ...
BT: You mentioned evolution before. Do you see Spore as being an educational game or is it pure entertainment? TV: Well, my personal opinion is that it’s entertainment. Take it as you will. We’re not ...
SAN JOSE, Calif.--If any forthcoming video game is more eagerly anticipated than Electronic Arts' "Spore," it's hard to imagine what it could be. And it's no wonder. "Spore" is the brainchild of Will ...
Aliso Viejo’s Planetwide Games, which started life as a game company, returns to the genre. Somewhat. The company, best known for its Comic Book Creator software, is teaming up with game publisher ...
There's a strong case to be made that Maxis excels at making software toys rather than games. And there's a not so insignificant difference there, because a toy is something that you tinker with, ...
There's a strong case to be made that Maxis excels at making software toys rather than games. And there's a not so insignificant difference there, because a toy is something that you tinker with, ...
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