This repository features a decal effect in URP which uses Shader Graph. While there are certainly more efficient ways to render decals (since this approach requires a matrix transformation in the ...
This repo is attempt to extend ShaderGraph to create postprocessing effects compatible with the Postprocessing Stack, using the either the new Scriptable Render Pipeline (HD/Lightweight) or legacy ...
Abstract: Being able to build a map of the environment and to simultaneously localize within this map is an essential skill for mobile robots navigating in unknown environments in absence of external ...
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