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Google today announced that it will soon support the Khronos Group’s Vulkan graphics API on Android. The goal of Vulkan is very similar to that of Apple’s Metal API for iOS and OS X. Vulkan is a ...
Direct3D. OpenAL. Winsock. You've probably heard of these, you might have even used them before, but one thing is certain: everyone who's ever used a computer will have run a piece of software that's ...
While bringing its Metal API to OS X fits Apple's drive towards controlling the software stack, the company has a weak track record when it comes to delivering GPU feature updates and capabilities in ...
DirectX 12 is the latest graphics API that powers Windows 11, but many of the best PC games still either run on DirectX 11 or include an option to switch. Which should you choose? Although most ...
When Doom showed up back in May, I ran a bunch of benchmarks to see how it performed. At the time, we were promised that a patch with support for the Vulkan API would show up "soon after launch," ...
What is a graphics API? API is short for application programming interface. When it comes to video games on the PC, developers almost always use one of the popular APIs to bring the games to life on ...
Apple's WebKit team on Tuesday proposed a new Community Group at the World Wide Web Consortium (W3C) that will focus on developing a new standard API, perhaps based on Metal, for accelerating ...
OpenGL has always been the standard graphics API used in Android, but now that the Khronos Group announed Vulkan, that may change. Vulkan is not set to replace OpenGL, at least not right away, but it ...
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