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  1. ScummVM :: Forums - Forums

    4 days ago · General chat related to ScummVM, adventure gaming, and so on. Moderator: ScummVM Team 3285 Topics 30037 Posts Last post Elvira 1 Sound Mod? by Dr. Bo Mon Jan …

  2. ScummVM 2.1.1 for WII - ScummVM :: Forums

    Dec 10, 2013 · Re: ScummVM 2.1.0 for WII by lifeinthefastline » Fri Nov 22, 2019 10:01 am Thanks for compiling this! I gave this a go last night as I was messing with an old Wii adding …

  3. *sad update* ESRGAN AI Upscaling (ScummVM fork and tools …

    Mar 2, 2007 · EDIT: Updates as of February 2021: An individual named Myles Johnston has created a fork of ScummVM he calls ScummVMx which (currently for SCI games only) allows …

  4. Scummvm.ini options for Ultima VI? - ScummVM :: Forums

    Jan 26, 2021 · Some options relating to resolution and scaling no longer follow the Nuvie settings, but rather use the ScummVM systems. As for skip_intro, I checked, and it turned out to have …

  5. The all new and improved Ultima Trilogy - ScummVM :: Forums

    Nov 4, 2005 · With the inclusion into ScummVM, the game also receives several improvements, such as multiple savegame slots and configurable keybindings. It even adds in a small secret …

  6. transferring saves? - ScummVM :: Forums

    Sep 12, 2023 · Re: transferring saves? by dreammaster » Wed Sep 13, 2023 10:09 pm Actually, if they are indeed referring to the QFG2 Remake, then it's the AGS engine that's in question, not …

  7. ScummVM 2.9.1 “Slappin da BASS” is here! - ScummVM :: Forums

    Mar 31, 2015 · Get ready to jam and slap da BASS! Yes, it is this time of the year again! Please welcome the first ScummVM release of the year: ScummVM 2.9.1. This maintenance release …

  8. ScummVM 2.8.0: Mysteries, Mammoths, and Muppets

    Sep 21, 2005 · Please welcome ScummVM 2.8.0 – “Mysteries, Mammoths, and Muppets”. New games The team was quite busy working on new engines and enhancing existing ones. The …

  9. The Neverhood comes to ScummVM! - ScummVM :: Forums

    Nov 3, 2005 · The ScummVM Team is proud to announce that The Neverhood is now playable in ScummVM using the latest daily builds, and ready for testing. As usual, all bugs should be …

  10. Better Music for GM ScummVM (and DOSBox) games

    Feb 8, 2018 · I have only recently started experimenting with various SF2 midi sound fonts in ScummVM and DOSBox. I entirely agree with your assessment of Timbres of Heaven and …